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Git Commits -> Revision e4b6180

Revision e4b6180 by Joseph Eagar (sculpt-dev)
December 3, 2021, 00:37 (GMT)
Sculpt-dev: fix elastic deform brush

* Volume preservation had wrong bounds in
elastic deform brush leading to wrong
behavior.
* Fixed unprojected_radius channel not
being shown in header when scene radius
unit is on.
* Draw face sets now only fully rebuild draw buffers
in indexed draw modes that require it.

Commit Details:

Full Hash: e4b6180c4eaedabb3e0e5d84a26b21f40b770d7e
Parent Commit: 61e2d15
Lines Changed: +33, -11

6 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d.py (+13, -6) (Diff)
/source/blender/blenkernel/BKE_pbvh.h (+4, -0) (Diff)
/source/blender/blenkernel/intern/brush_channel_define.h (+2, -2) (Diff)
/source/blender/blenkernel/intern/paint.c (+2, -2) (Diff)
/source/blender/blenkernel/intern/pbvh.c (+11, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_face_set.c (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021