Blender Git Loki

Git Commits -> Revision d8f1a71

June 20, 2012, 20:07 (GMT)
Texture paint mask textures
============================
* rename alpha_mtex property to mask_mtex
* More forgotten initialization stuff
* do_versions code to initialize the mask properly
* Mask works now :).

I need to expose more properties for mask textures so that they can be
modified independently. Also I need to see how to modify the properties
panel to accomodate the new brush texture type

Commit Details:

Full Hash: d8f1a71f46c17fafa78ae6b260410d76f474307b
SVN Revision: 48139
Parent Commit: 0c4bdde
Lines Changed: +104, -31

11 Modified Paths:

/release/scripts/startup/bl_ui/space_image.py (+1, -1) (Diff)
/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+2, -2) (Diff)
/source/blender/blenkernel/BKE_brush.h (+1, -0) (Diff)
/source/blender/blenkernel/intern/brush.c (+45, -10) (Diff)
/source/blender/blenkernel/intern/texture.c (+11, -0) (Diff)
/source/blender/blenloader/intern/readfile.c (+8, -1) (Diff)
/source/blender/blenloader/intern/versioning_250.c (+1, -0) (Diff)
/source/blender/blenloader/intern/writefile.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_image.c (+27, -9) (Diff)
/source/blender/makesdna/DNA_brush_types.h (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_brush.c (+6, -6) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021