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Git Commits -> Revision d810299

Revision d810299 by Daniel Stokes (soc-2013-bge)
July 3, 2013, 03:18 (GMT)
The level of detail system now works in the game engine with group instances. This required the game engine to reimplement some of the level of detail logic, but not too much.

Commit Details:

Full Hash: d810299b499a614260202be2e386cd0c8fc3260d
SVN Revision: 57952
Parent Commit: 872dc31
Lines Changed: +25, -9

3 Modified Paths:

/source/gameengine/Ketsji/KX_GameObject.cpp (+23, -6) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+1, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021