Blender Git Loki

Git Commits -> Revision 9893153

Revision 9893153 by Mike Erwin (master)
August 8, 2016, 22:02 (GMT)
OpenGL: fix FBO error messages

Old code had a mix of framebuffer error codes from OpenGL ES, EXT_framebuffer_object, and desktop GL. We use desktop GL (or ARB_framebuffer_object which acts just like GL 3.x) so I made it compatible with that.

Changed messages to the actual GL_FRAMEBUFFER_XXX symbols. These are less friendly and more accurate. Can easily look up what an error means, unfiltered by what a Blender dev thinks it means.

Kept ES error codes around in case we support that one day. Just flip the #if or use a compile-time option.

Commit Details:

Full Hash: 9893153799386916a3f5f2d7274ee828685b8acf
Parent Commit: 39259fc
Lines Changed: +23, -30

1 Modified Path:

/source/blender/gpu/intern/gpu_framebuffer.c (+23, -30) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021