Blender Git Loki

Git Commits -> Revision 567b4fa

January 30, 2018, 22:56 (GMT)
Fix T52634: EditMesh Remove doubles could hang

A single diagonal axis was used for sorting coordinates,
the algorithm relied on users not having vertices axis aligned.

Use BLI_kdtree to remove doubles instead.

Overall speed varies, it's more predictable than the previous method.
Some typical tests gave speedup of ~1.4x - 1.7x.

Commit Details:

Full Hash: 567b4fa79412051448fced41d90a55eec729b14c
Parent Commit: d7c7ce2
Lines Changed: +35, -77

1 Modified Path:

/source/blender/bmesh/operators/bmo_removedoubles.c (+35, -77) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021