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Git Commits -> Revision 4a64dc6

Revision 4a64dc6 by Aaron Carlisle (lineart-shadow)
December 8, 2021, 06:53 (GMT)
Cleanup: Nodes: clang-tidy modernize-redundant-void-arg

Commit Details:

Full Hash: 4a64dc62313d8a98465302c0eaa324f57360b7f7
Parent Commit: d8f4a69
Committed By: YimingWu
Lines Changed: +29, -58

24 Modified Paths:

/source/blender/nodes/geometry/nodes/node_geo_common.cc (+1, -2) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_image_texture.cc (+1, -2) (Diff)
/source/blender/nodes/geometry/node_geometry_tree.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_clamp.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_curves.cc (+3, -6) (Diff)
/source/blender/nodes/shader/nodes/node_shader_map_range.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_math.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_mix_rgb.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_rgb_to_bw.cc (+2, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_sepcomb_rgb.cc (+2, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_sepcomb_xyz.cc (+2, -4) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_brick.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_checker.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_image.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_magic.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_wave.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_value.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_math.cc (+1, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_vector_rotate.cc (+1, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021