Blender Git Loki

Git Commits -> Revision 473e702

March 12, 2015, 09:59 (GMT)
First step to add 'load_pre' behavior.

This will allow asset engines to:
* Actually ensure requested data is available (downloading it, generating it, etc. as needed).
* Change entries generated for user by actual data paths (allows e.g. to present
a set of different paths to load as a single 'asset' to user).

As usual, had to change existing filebrowser code... Seems to be working fine
from quick tests (i.e. regular filebrowser not being broken).

Commit Details:

Full Hash: 473e702d5d83ba84656f85e11464d9d6cf6b8df8
Parent Commit: da53656
Lines Changed: +385, -140

7 Modified Paths:

/source/blender/blenkernel/BKE_asset.h (+31, -5) (Diff)
/source/blender/blenkernel/intern/asset.c (+208, -0) (Diff)
/source/blender/editors/space_file/filelist.c (+49, -63) (Diff)
/source/blender/editors/space_file/filelist.h (+9, -7) (Diff)
/source/blender/editors/space_file/file_intern.h (+0, -3) (Diff)
/source/blender/editors/space_file/file_ops.c (+87, -61) (Diff)
/source/blender/makesdna/DNA_space_types.h (+1, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021