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Git Commits -> Revision 0028418

Revision 0028418 by Benoit Bolsee (master)
December 29, 2012, 19:43 (GMT)
fix bug #33275: iTaSC ignores location of disconnected bones when they are changed in pose mode.

Disconnected bones can be translated in pose mode but this translation
cannot be applied to the iTaSC representation of the armature because
there is no joint associated with it. As a result, moving disconnected
bones had no effect. The bug fix is in two parts:
1) manual or rna change in the armature pose will cause automatic
rebuilding of the iTaSC scene
2) the iTaSC scene is now built from the current pose instead of
armature rest pose

Commit Details:

Full Hash: 0028418fe85c737c2122285d5968a432091bf0d2
SVN Revision: 53411
Parent Commit: e9c7aaa
Lines Changed: +51, -12

3 Modified Paths:

/source/blender/editors/transform/transform_generics.c (+4, -0) (Diff)
/source/blender/ikplugin/intern/itasc_plugin.cpp (+45, -10) (Diff)
/source/blender/makesrna/intern/rna_pose.c (+2, -2) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021