Blender Git Commits

Blender Git "soc-2012-bratwurst" branch commits.

Page: 4 / 13

July 24, 2012, 00:39 (GMT)
Update floating controls paneltype for the new userprefs option.
July 24, 2012, 00:29 (GMT)
Move floating controls option to the Interface tab where it fits better.
July 23, 2012, 22:57 (GMT)
UV mirrored unwrap
====================
* Code cleanup, avoid duplication.
July 23, 2012, 22:57 (GMT)
Mirrored Unwrap
================
* support for ngons in regular unwrap.
July 23, 2012, 21:09 (GMT)
Mirrored unwrap
================
* better support for regular unwrap, fixed incorrect indices of edges
when calculating seams, made it possible to take seam on mirror border
into account so that mirrored part can be "cut" during unwrapping.
July 23, 2012, 02:16 (GMT)
Solve compilation erro (missing 'r' intended)
July 21, 2012, 13:59 (GMT)
Support mirror unwrap for normal unwrapping. Only non-ngons in this
commit.
July 21, 2012, 02:09 (GMT)
UV mirrored unwrap
===================
* Separate common mirror functionality from modifier files to BKE_*
files
* Now subsurfed unwrap can flush the result of the mirrored mesh to the
solver
* TODO: add support for regular unwrap, pack the result to 0.0-0.5 range
if the appropriate mirror uv option is selected in the modifier
July 20, 2012, 22:18 (GMT)
Another experiment with arranging the two-dimension scale/translate manipulators such that they don't look so cluttered.
July 20, 2012, 20:01 (GMT)
Attempting fix for strange issue with menus becoming unresponsive and
flickering of floating panels.
July 18, 2012, 23:27 (GMT)
Add a button to switch back to object mode.
July 18, 2012, 22:43 (GMT)
Better fix for last fix
July 18, 2012, 22:43 (GMT)
Fix silly crash on meshes without modifiers due to own commit
July 18, 2012, 22:29 (GMT)
Introduce an operator which switches to edit mode and activates a specific edit selection mode at the same time. This lets a designer create buttons that go to a specific edit selection mode when the user is in object mode. Use this operator to implement more functionality for the floating controls.
July 18, 2012, 21:43 (GMT)
* Cleanup of subsurf unwrap code

Now take subsurf levels and type from the modifier stack (Now simple
subdivision will work too). Subsurf unwrap won't work if there's no
subsurf first or after mirror in the modifier stack. This is done to
alleviate having to set subsurf levels in two places, usually user will
want the tool to autodetect the setting from the stack. This sets the
paradigm that will be followed by mirrored unwrap as well.
July 18, 2012, 20:01 (GMT)
UV transform correction
========================
* Fix crash when moving single vertices or vertices/faces not attached
to faces.
July 18, 2012, 20:00 (GMT)
UV unwrap mirrored
=====================
* Dummy GUI/RNA operator properties
July 18, 2012, 18:53 (GMT)
merge with trunk 49039
July 17, 2012, 21:59 (GMT)
Created floating buttons for changing the edit selection mode, vert edge or face. These buttons work similar to the manipulator buttons in that pressing one shuts off the others, unless shift is down.
July 17, 2012, 20:56 (GMT)
Update the 3d view after the floating controls option is changed.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021