Blender Git Commit Log

Git Commits -> Revision f94164d

Revision f94164d by Hans Goudey (master)
September 27, 2021, 18:22 (GMT)
Geometry Nodes: Do not realize instances in the material assign node

Only run the node once for every unique geometry set in the input's
instance heirarchy. This can massively improve performance when
there are many instances, but it will mean that the result is the same
for every instance. For the previous behavior, a "Realize Instances"
node can be used before this one.

This node can be changed without versioning since the old material
assign node was already deprecated and replaced.

Commit Details:

Full Hash: f94164d89629f0d2ce8c3ef76db72541687b5e9c
Parent Commit: 5d70a4d
Lines Changed: +15, -16

1 Modified Path:

/source/blender/nodes/geometry/nodes/node_geo_material_assign.cc (+15, -16) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021