Blender Git Commit Log

Git Commits -> Revision f6e7989

Revision f6e7989 by Bastien Montagne (master)
February 5, 2015, 13:59 (GMT)
Custom Loop Normals: Add NormalEdit modifier

Nothing much to say here, basic tool to make normals point toward a target,
or to make them point 'outward' as if object was a spheroid (useful for game bushes etc.).

Also, forgot a big thank you to Campbell for the extensive review work he has done on this project!

Commit Details:

Full Hash: f6e798946092c5d30ad0c011bd8c2920971471b2
Parent Commit: 2c3e4fb
Lines Changed: +871, -6

3 Added Paths:

/release/datafiles/blender_icons16/icon16_mod_normaledit.dat (+0, -0) (View)
/release/datafiles/blender_icons32/icon32_mod_normaledit.dat (+0, -0) (View)
/source/blender/modifiers/intern/MOD_normal_edit.c (+493, -0) (View)

11 Modified Paths:

/release/datafiles/blender_icons.svg (+228, -4) (Diff)
/release/datafiles/prvicons.png (+0, -0) (Diff)
/release/scripts/startup/bl_ui/properties_data_modifier.py (+32, -0) (Diff)
/source/blender/editors/include/UI_icons.h (+1, -1) (Diff)
/source/blender/editors/space_outliner/outliner_draw.c (+2, -0) (Diff)
/source/blender/makesdna/DNA_modifier_types.h (+33, -0) (Diff)
/source/blender/makesrna/intern/rna_modifier.c (+78, -1) (Diff)
/source/blender/makesrna/RNA_access.h (+1, -0) (Diff)
/source/blender/modifiers/CMakeLists.txt (+1, -0) (Diff)
/source/blender/modifiers/intern/MOD_util.c (+1, -0) (Diff)
/source/blender/modifiers/MOD_modifiertypes.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021