Blender Git Commit Log

Git Commits -> Revision f2c0430

Revision f2c0430 by Ton Roosendaal (master)
May 15, 2006, 10:46 (GMT)
Recode of the "Set Scene chaining" patch from Nathan.

- code for detecting loops was overly complex, and detected loops wrong
even (when chains partially overlap it gave error)
- that code could NULLify sets of other scenes than the one you tested
- and that code should be in blenkernel, so it can be called in more
locations, like fixing potential loops in old files

- the code for looping over the chained scenes was bad too, I created a
nice #define to keep code readable. (See SETLOOPER in BKE_scene.h)

ALso fixes reports in tracker :)

Commit Details:

Full Hash: f2c043082a82a081f91b9b5ca4ea9f2c57703552
SVN Revision: 7444
Parent Commit: 3b783f1
Lines Changed: +58, -96

5 Modified Paths:

/source/blender/blenkernel/BKE_scene.h (+3, -0) (Diff)
/source/blender/blenkernel/intern/scene.c (+31, -0) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+1, -5) (Diff)
/source/blender/src/buttons_scene.c (+16, -69) (Diff)
/source/blender/src/drawview.c (+7, -22) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021