Blender Git Commit Log

Git Commits -> Revision ed642d4

August 17, 2012, 17:36 (GMT)
Extends gpu_object for glsl by adding color(pointer and single) and texture coord.
Also adding two shader for glsl:
shader_main - simple color
shader_alphatexture - alpha texture (for text).
Later we will have more orgonized shaders.

gpu_object_glsl is available on desktop also (but not used) for OpenGL 3.0+

Commit Details:

Full Hash: ed642d4cbfdc5274a2c83a0dc2115c2331bb64e2
SVN Revision: 49959
Parent Commit: 1008ce7
Lines Changed: +235, -14

4 Modified Paths:

/source/blender/gpu/GPU_object.h (+2, -0) (Diff)
/source/blender/gpu/intern/gpu_object.c (+10, -6) (Diff)
/source/blender/gpu/intern/gpu_object_gles.c (+209, -6) (Diff)
/source/blender/gpu/intern/gpu_object_gles.h (+14, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021