Blender Git Commit Log

Git Commits -> Revision eb8cda5

Revision eb8cda5 by Alexander Gavrilov
October 6, 2021, 09:49 (GMT)
Armature: apply Y scale to B-Bone segments.

This fixes a strange behavior where the segments were not actually
scaled in the Y direction to match their actual length, thus
producing gaps or overlap depending on the shape of the curve. For
transformation the change should be very small if enough segments
are used, but this will affect the results of the Copy Transforms
and Armature constraints, so a backwards compatibility option is
provided. Newly created bones default to the new behavior.

Commit Details:

Full Hash: eb8cda58310780430c7ec1e7bc17ad8a29cfa64f
Parent Commit: 5abdc50
Lines Changed: +62, -6

6 Modified Paths:

/release/scripts/startup/bl_ui/properties_data_bone.py (+2, -0) (Diff)
/source/blender/blenkernel/BKE_armature.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/armature.c (+46, -5) (Diff)
/source/blender/draw/engines/overlay/overlay_armature.c (+2, -0) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_armature.c (+9, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021