Blender Git Commit Log

Git Commits -> Revision d281a26

June 22, 2012, 18:44 (GMT)
Looks like there has already been a setting for preserving the brush
size. I will use that instead for radius sync. In Sculpt mode it uses
projection to mesh to make things work. Doing collision detection on
other modes may not be practical due to lack of acceleration routinces.

Commit Details:

Full Hash: d281a2621aba4789afbdfc78e8f0d64d06c47733
SVN Revision: 48208
Parent Commit: b6d1380
Lines Changed: +5, -21

4 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+3, -13) (Diff)
/source/blender/editors/space_view3d/view3d_edit.c (+1, -1) (Diff)
/source/blender/makesdna/DNA_brush_types.h (+1, -2) (Diff)
/source/blender/makesrna/intern/rna_brush.c (+0, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021