Blender Git Commit Log

Git Commits -> Revision d0f2253

Revision d0f2253 by Daniel Stokes (master)
July 24, 2013, 05:12 (GMT)
BGE Fix [#29575] Object not drawn in game engine

Implementing a GetBlenderImage for KX_BlenderMaterial so that modifiers draw correctly in multitexture mode. The preexisting limitation of 1 texture per material on objects with modifiers in multitexture mode still exists.

Commit Details:

Full Hash: d0f225393cc4c65c1e2e9c2003f3a07eb18db28f
SVN Revision: 58563
Parent Commit: ab8e2cb
Lines Changed: +6, -0

2 Modified Paths:

/source/gameengine/Ketsji/KX_BlenderMaterial.cpp (+5, -0) (Diff)
/source/gameengine/Ketsji/KX_BlenderMaterial.h (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021