Blender Git Commit Log

Git Commits -> Revision cfca5dc

December 19, 2020, 03:59 (GMT)
Adding 3D_POLYLINE_UNIFORM_COLOR to PyGPU shader API

This would allow python script to access `lineWidth` uniform when drawing lines
without using `glLineWidth`.

Reviewed By: Jeroen Bakker

Differential Revision: https://developer.blender.org/D9518

Commit Details:

Full Hash: cfca5dcb39ac9b6c223ff91393515039065fc347
Parent Commit: a7307ed
Lines Changed: +1, -0

1 Modified Path:

/source/blender/python/gpu/gpu_py_shader.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021