Blender Git Commit Log

Git Commits -> Revision b24485a

Revision b24485a by Joshua Leung (master)
July 27, 2008, 04:19 (GMT)
Patch #17336: Lock bones in edit mode
Submitted by: Lorenzo Pierfederici (lento)

This patch adds the ability to lock transformation on bones in edit mode, to protect them from accidental editing.

Bones can be locked from the editing buttons, the transform property panel, the specials popup menu or the python api.

Commit Details:

Full Hash: b24485ab9249d66f787d0b567b80e1727555072e
SVN Revision: 15796
Parent Commit: b4fc80e
Lines Changed: +72, -8

12 Modified Paths:

/source/blender/include/BIF_editarmature.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_armature_types.h (+2, -1) (Diff)
/source/blender/makesdna/DNA_object_types.h (+2, -0) (Diff)
/source/blender/python/api2_2x/Armature.c (+2, -0) (Diff)
/source/blender/python/api2_2x/Bone.c (+9, -1) (Diff)
/source/blender/python/api2_2x/doc/Armature.py (+3, -0) (Diff)
/source/blender/src/buttons_editing.c (+6, -5) (Diff)
/source/blender/src/drawview.c (+2, -0) (Diff)
/source/blender/src/editarmature.c (+26, -0) (Diff)
/source/blender/src/editobject.c (+5, -1) (Diff)
/source/blender/src/transform_conversions.c (+4, -0) (Diff)
/source/blender/src/transform_manipulator.c (+10, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021