Blender Git Commit Log

Git Commits -> Revision 96dd213

Revision 96dd213 by Joerg Mueller (master)
July 28, 2015, 12:01 (GMT)
Audaspace: preparing to use standalone library.

- Renamed some functions.
- Using C API instead of C++ in the game engine, as the standalone is C++11.

Commit Details:

Full Hash: 96dd213e7ecabeffc682aee40b4102296ab062de
Parent Commit: d3acfa1
Lines Changed: +187, -213

9 Modified Paths:

/intern/audaspace/intern/AUD_C-API.cpp (+34, -40) (Diff)
/intern/audaspace/intern/AUD_C-API.h (+11, -25) (Diff)
/source/blender/blenkernel/intern/sound.c (+26, -9) (Diff)
/source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp (+4, -10) (Diff)
/source/gameengine/Converter/KX_ConvertActuators.cpp (+7, -19) (Diff)
/source/gameengine/GamePlayer/ghost/GPG_Application.cpp (+3, -9) (Diff)
/source/gameengine/Ketsji/KX_KetsjiEngine.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+99, -94) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.h (+3, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021