Blender Git Commit Log

Git Commits -> Revision 91b5992

Revision 91b5992 by Jens Ole Wund(bjornmose) (master)
June 6, 2005, 18:52 (GMT)
Fix for # 2655

Now triangles and quads of _any_ shape collide nicly with softbodies.
Some tricks don't work in a non euclidian geometry !
Had to brush up that dusty knowlege a bit :)

thanks efbie & ton

Commit Details:

Full Hash: 91b5992b49f243153a326cb8bbd676830baaada9
SVN Revision: 4570
Parent Commit: 9abdd36
Lines Changed: +83, -106

1 Modified Path:

/source/blender/blenkernel/intern/effect.c (+83, -106) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021