Blender Git Commit Log

Git Commits -> Revision 7707140

Revision 7707140 by Mitchell Stokes (master)
August 10, 2011, 20:05 (GMT)
BGE Animations: Always update the localtime used for continuous animations. Previously this was only done on a positive or negative pulse, which could lead to some issues with a continuous flipper animation.

Commit Details:

Full Hash: 7707140fd1b227378a29361daaa9402a343fcaf1
SVN Revision: 39271
Parent Commit: 286a6d3
Lines Changed: +3, -3

1 Modified Path:

/source/gameengine/Converter/BL_ActionActuator.cpp (+3, -3) (Diff)
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