Blender Git Commit Log

Git Commits -> Revision 6387c85

Revision 6387c85 by Geoffrey Bantle (master)
May 29, 2006, 05:17 (GMT)
-> UV Edge collapse

Added code to make 'Collapse Edges' handle UV's intelligently. This seems to work in just about every case that I can test, so it's turned on by default.

Also completely removed the 'collapse faces' command and code. I'm not sure what I was thinking with this in the first place since edge collapse does the same job while in in face mode. Because of this there is now just one single command that covers both situations called 'Collapse' which uses the edge collapse code.

Commit Details:

Full Hash: 6387c85557a766e4cc576fe4b804dc47d9e1de75
SVN Revision: 7543
Parent Commit: d7a21ed
Lines Changed: +261, -206

5 Modified Paths:

/source/blender/include/BIF_editmesh.h (+1, -2) (Diff)
/source/blender/src/edit.c (+7, -14) (Diff)
/source/blender/src/editmesh_tools.c (+248, -179) (Diff)
/source/blender/src/header_view3d.c (+4, -9) (Diff)
/source/blender/src/toolbox.c (+1, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021