Blender Git Commit Log

Git Commits -> Revision 5ef0025

July 28, 2012, 04:03 (GMT)
Converting GE VBO to gpu API which allows greater compatibility between different OpenGL.
Allows to use OpenGL ES on Android.
No need for glEnableClientState. gpu functions handles it.
No #ifdef GLES and no weird #include REAL_GL_MODE

Commit Details:

Full Hash: 5ef00257c89b4589c2f03b7efedbf12d5f8fddde
SVN Revision: 49321
Parent Commit: 9d0818b
Lines Changed: +77, -73

2 Modified Paths:

/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.cpp (+73, -73) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_StorageVBO.h (+4, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021