Blender Git Commit Log

Git Commits -> Revision 230f4e7

Revision 230f4e7 by Thomas Dinges (master)
June 20, 2013, 15:14 (GMT)
Cycles / GPU Image Textures:
* On nvidia Kepler GPUs (sm_30 and above), there are now 145 byte images available, instead of 95.
We could extend this to about 200 if needed.

Could not test this, as I don't have a Kepler GPU, so feedback on this would be appreciated.

Thanks to Brecht for review and some fixes. :)

Commit Details:

Full Hash: 230f4e7ca2f4861c6bc828f5f0c618a7988607f0
SVN Revision: 57612
Parent Commit: 370ebad
Lines Changed: +134, -10

10 Modified Paths:

/intern/cycles/device/device.h (+2, -0) (Diff)
/intern/cycles/device/device_cpu.cpp (+1, -0) (Diff)
/intern/cycles/device/device_cuda.cpp (+1, -0) (Diff)
/intern/cycles/device/device_multi.cpp (+2, -0) (Diff)
/intern/cycles/kernel/kernel_textures.h (+55, -0) (Diff)
/intern/cycles/kernel/svm/svm_image.h (+54, -0) (Diff)
/intern/cycles/render/image.cpp (+9, -4) (Diff)
/intern/cycles/render/image.h (+6, -2) (Diff)
/intern/cycles/render/scene.cpp (+2, -2) (Diff)
/intern/cycles/render/scene.h (+2, -2) (Diff)
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