Blender Git Commit Log

Git Commits -> Revision 4d972a5

Revision 4d972a5 by Mike Erwin (GPU_data_request)
April 23, 2015, 07:06 (GMT)
keep vertex data in main mem or VRAM (not both)

If weâ??re using VBOs, free our own copy once GL has the data.

Data always lives in main memory while being constructed, so that we
donâ??t need to call any OpenGL functions until itâ??s time to draw.

Commit Details:

Full Hash: 4d972a5606c300cfe19f299d913d09e6270e61da
Parent Commit: 6f51182
Lines Changed: +31, -6

By: Miika HämäläinenLast update: Nov-07-2014 14:18 MiikaHweb | 2003-2019