Blender Git Commit Log

Git Commits -> Revision 46d7505

Revision 46d7505 by Hans Goudey (master)
April 2, 2021, 19:35 (GMT)
Geometry Nodes: Separate grid primitive X and Y size

Since you can already specify a separate size for X and Y with the
grid node, it makes sense to be able to specify the size separately
for each axis also.

This also avoids some awkward math with a Transform node afterwards
when you want a specific size for each direction.

Versioning (except for animation and drivers) is handled in this commit.

Differential Revision: https://developer.blender.org/D10834

Commit Details:

Full Hash: 46d75052eb08cd904a42882030ca5c8718ee04ee
Parent Commit: e0a0770
Lines Changed: +76, -17

3 Modified Paths:

/source/blender/blenkernel/BKE_blender_version.h (+1, -1) (Diff)
/source/blender/blenloader/intern/versioning_290.c (+54, -4) (Diff)
/source/blender/nodes/geometry/nodes/node_geo_mesh_primitive_grid.cc (+21, -12) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021