Blender Git Commit Log

Git Commits -> Revision 3a0e98d

May 28, 2012, 16:09 (GMT)
This is essentually enables Android build using cmake on linux
Mac might be used too, but you need to modify CmakeList
Full instructions will be posted later
It still kinda complicated because it involves a lot of manual steps
WITH_ANDROID - to enable
Libs comming up

Commit Details:

Full Hash: 3a0e98db8c38f7423351f5df2f945a35133fec8c
SVN Revision: 47119
Parent Commit: c64a4cb
Lines Changed: +171, -20

16 Modified Paths:

/CMakeLists.txt (+97, -10) (Diff)
/extern/CMakeLists.txt (+2, -0) (Diff)
/intern/ghost/intern/GHOST_DisplayManagerSDL.h (+2, -1) (Diff)
/intern/ghost/intern/GHOST_SystemSDL.h (+1, -1) (Diff)
/intern/ghost/intern/GHOST_WindowSDL.h (+1, -1) (Diff)
/source/blender/blenlib/intern/path_util.c (+6, -0) (Diff)
/source/blender/editors/include/BIF_gl.h (+5, -1) (Diff)
/source/blender/editors/space_file/fsmenu.c (+2, -1) (Diff)
/source/blender/makesdna/intern/CMakeLists.txt (+13, -1) (Diff)
/source/blender/makesrna/intern/CMakeLists.txt (+15, -0) (Diff)
/source/blender/makesrna/intern/makesrna.c (+1, -1) (Diff)
/source/blenderplayer/CMakeLists.txt (+12, -0) (Diff)
/source/creator/CMakeLists.txt (+4, -0) (Diff)
/source/creator/creator.c (+3, -0) (Diff)
/source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp (+1, -1) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+6, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021