Blender Git Commit Log

Git Commits -> Revision 188718a

Revision 188718a by Thomas Dinges (master)
December 11, 2012, 16:06 (GMT)
OSL Shader Files:
* Simplify default color values, where each component was the same.
* Initialize closures as Null Closure, rather than assigning an existing closure, gets overwritten anyways.

Commit Details:

Full Hash: 188718a3d57f3d869f228142ae30cce904e0e2e8
SVN Revision: 52894
Parent Commit: 92ae023
Lines Changed: +70, -70

42 Modified Paths:

/intern/cycles/kernel/shaders/node_add_closure.osl (+3, -3) (Diff)
/intern/cycles/kernel/shaders/node_ambient_occlusion.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_attribute.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_background.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_brick_texture.osl (+4, -4) (Diff)
/intern/cycles/kernel/shaders/node_brightness.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_checker_texture.osl (+3, -3) (Diff)
/intern/cycles/kernel/shaders/node_combine_rgb.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_convert_from_color.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_convert_from_float.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_convert_from_int.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_convert_from_normal.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_convert_from_point.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_diffuse_bsdf.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_emission.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_environment_texture.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_gamma.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_glass_bsdf.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_glossy_bsdf.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_gradient_texture.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_hsv.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_image_texture.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_invert.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_magic_texture.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_mix.osl (+3, -3) (Diff)
/intern/cycles/kernel/shaders/node_mix_closure.osl (+3, -3) (Diff)
/intern/cycles/kernel/shaders/node_musgrave_texture.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_noise_texture.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_output_surface.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_output_volume.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_refraction_bsdf.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_rgb_curves.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_rgb_ramp.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_separate_rgb.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_sky_texture.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_translucent_bsdf.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_transparent_bsdf.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_value.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_velvet_bsdf.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_voronoi_texture.osl (+1, -1) (Diff)
/intern/cycles/kernel/shaders/node_ward_bsdf.osl (+2, -2) (Diff)
/intern/cycles/kernel/shaders/node_wave_texture.osl (+1, -1) (Diff)
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