Blender Git Commit Log

Git Commits -> Revision 12a6cd4

Revision 12a6cd4 by Ton Roosendaal (master)
May 24, 2006, 12:07 (GMT)
Bugfix #4213

Using "Fresnel" for transparency only worked when material had "ZTransp"
set. That's not a real problem, but it made Fresnel not work for Materials
used in Nodes.
Now a Fresnel on alpha works always.

Commit Details:

Full Hash: 12a6cd486f5ae22704d7a0937ed6b228aed5a0fb
SVN Revision: 7504
Parent Commit: 2c9214b
Lines Changed: +12, -11

2 Modified Paths:

/source/blender/render/extern/include/RE_shader_ext.h (+3, -0) (Diff)
/source/blender/render/intern/source/rendercore.c (+9, -11) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021