Blender Git Commit Log

Git Commits -> Revision 10f0954

Revision 10f0954 by Mike Erwin (GPU_data_request)
April 21, 2015, 04:30 (GMT)
manage GL buffer IDs in a thread-safe way

Old way was causing crash in GL when DerivedMesh discarded its
GPUxBatch from another thread.

New way deletes ID when safe to do so, otherwise �??orphans�? the ID to be
deleted later.

Commit Details:

Full Hash: 10f095463ca9a9bbeb123bf899c992c6d91f13e5
Parent Commit: 61978bb
Lines Changed: +124, -8

2 Added Paths:

/source/blender/gpu/intern/gpux_buffer_id.c (+95, -0) (View)
/source/blender/gpu/intern/gpux_buffer_id.h (+19, -0) (View)

2 Modified Paths:

/source/blender/gpu/intern/gpux_element.c (+3, -2) (Diff)
/source/blender/gpu/intern/gpux_vbo.c (+7, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021