
MiikaHweb Blogi -> Smudge
Dynamic Paint Smudge
05.08.2011
9 Kommenttia
Now it's possible to set Dynamic Paint brushes to "smudge" existing paint as they move. By functionality it's very similar to smudge/smear tools found in typical 2D image manipulation programs. This feature is part of my "velocity brush" experiments from last week.
Here is a video of basic smudge:
And now using a particle system as a brush:
Other velocity based new features include possibility to use brush speed to define it's influence and color, and to make canvas velocity or acceleration to affect "drip effect".
Though, I really can't think of any situation where velocity painting would be essential, but hopefully someone will find it useful! :)
Kirjoitti MiikaH klo 13:57
Kategoria:Blender, Development
Tagit: Blender, Dynamic Paint, Smudge, Particles, GSoC
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This could be useful for a good wind blowing sand or dirt effect.
The smudging could also be useful for getting make-up wet too maybe.
Awesome stuff!
The smudging could also be useful for getting make-up wet too maybe.
Awesome stuff!




Thanks for all your efforts miika. Blender will be more powerful with your branch.
Big Fan06.08.2011 06:17
great stuff again!
Blender 2.6 is going to rock :)
Blender 2.6 is going to rock :)
CGEffex07.08.2011 14:34
Is this in you're branch yet?
Pyroevil09.08.2011 21:50
velocity thing is usefull !
Example : A meteorites crash on the ground and affect (displacement) the ground depending of it's impact speed.
Good job , continue your good work !
Example : A meteorites crash on the ground and affect (displacement) the ground depending of it's impact speed.
Good job , continue your good work !
Pyroevil09.08.2011 21:51




i forget my five star :)




Super cool feature you added to Blender! Can't wait till this one become part of Blender 2.6!
Kentamanos01.09.2011 01:21




Very nice work!




Does Dynamic paint (for canvas surface type paint) currently support a transparent canvas? So that animated color added by brush would appear on an invisible surface? Couldn't do it by setting the canvas material to transparent.
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