
MiikaHweb Blogi -> Arkisto
Realistista sadetta Dynamic Paintilla
17.09.2010
15 Kommenttia
Edellisestä videosta inspiroituneena kokeilin tehdä jotain vähän raskaampaa Dynamic Paintilla.
Lopputulos, realistinen sade:
Videossa on yhteensä 500 000 sadepartikkelia. Huomattavaa on, että maassa näkyvä tehoste on pelkkä Dynamic Paintilla generoitu materiaali. Jokainen piste ja roiske on realistista vuorovaikutusta niiden 500 000 partikkelin kanssa!
Toteutus on yksinkertainen: asetin maalitekstuurin muuttamaan maan tummuutta ja heijastavuutta, sekä nopeasti kuivuvan wetmapin muuttamaan pinnan epätasaiseksi sekä luomaan valkoisia roiskepilkkuja.
Tavallaan tämä myös sai Blenderistä yhä vakaamman. Videota tehdessäni löysin ikävän bugin partikkelijärjestelmästä. Se on nyt korjattu kun reporttasin sen partikkeleita kehittävälle jahkalle. :)
Kategoria:Blender, Development
Tagit: Blender, Dynamic Paint, Particles




What was the particle calculation time and render times?
You're going to need to do a tutorial on this! And all the effects this can do :P
--
I was thinking, you did a footprints in snow demo -if you used this for footprints in sand would there be some way to make it look like little sand particles partly collapse into the footprint after the foot leaves like would occur in real sand? Or even like simulate the effect of wind brushing back over the sand smoothing it back out. (I've got a project that involves a lot of sand+desert stuff)
This could even be good with like battle scenes as an easy way to add bullet holes or battle damage or cut wounds on skin +dirt from the battle getting kicked up...
This just continues to impress me more and more. Keep up the great work!
Big Fan18.09.2010 09:58
peter18.09.2010 17:07
MiikaH18.09.2010 22:02
There isn't (at least yet) a way to "collapse" displace maps. But I think you could fake something similar by using a spreading paint map as a mask for displace texture.
It isn't simple and requires some knowledge of Blender texturing, but it should be possible. :p




Thanks a lot for sharing.
-Reyn
chamanero19.09.2010 22:52












I will need this tool on one of the shorts of the Detail Library project!
Will this be integrated?
(we can pay you next year to finish this! I'm serious! Despite having to talk to others about it)
pso 3D21.09.2010 17:36




Super Realistic perfect
Fantastic!!! :)
nevada22.09.2010 07:44
RAfek25.09.2010 00:10
but pleas don't forget the tutorial
peter27.09.2010 03:33
Sam04.10.2010 17:44




Karthik05.10.2010 21:12
