Blender Git Loki

Blender Git "soc-2019-embree-gpu" branch commits.

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July 13, 2019, 10:51 (GMT)
Add a visibility flag for time node

This should help to reduce computation overhead for non time node
July 11, 2019, 13:05 (GMT)
Update timing information

Timing information are now stored using the same system as visibility :
Each node store information from his children
July 10, 2019, 15:37 (GMT)
Add time limits for each nodes
July 4, 2019, 11:15 (GMT)
Add support for Triangle4i and InstancedPrimitive
July 2, 2019, 16:37 (GMT)
Add missing header
July 1, 2019, 16:57 (GMT)
Code refactor & Performance improvement
June 28, 2019, 19:38 (GMT)
Add basic support for instanced mesh
June 21, 2019, 17:12 (GMT)
Add Embree access on GPU

Add shrink BVH4 to BVH2 to use Embree access on GPU
June 19, 2019, 13:36 (GMT)
Add GUI option to use all options

Current options are :
- bvh_builder: Ask embree to build the BVH tree from bounding boxes
- Raw embree: Use all of embree features (cannot be used on GPU)
- bvh_access: Give all the object to Embree, then use introspection to
extract the tree
June 16, 2019, 14:17 (GMT)
Convert Embree's internal data to Blender BVH4
June 14, 2019, 20:20 (GMT)
Add basic access to Embree's internal data
June 7, 2019, 08:24 (GMT)
Add support for instancied mesh
May 31, 2019, 16:12 (GMT)
Fix crash when empty scene
May 31, 2019, 13:55 (GMT)
Initial implementation for Embree GPU
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021