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Git Commits -> Revision decf7ad

November 7, 2020, 10:52 (GMT)
Fix T81915: Draw Face Sets not working with deformed sculpt mesh

The draw face sets brush uses the poly center when used in meshes to increase
its precision when working in low poly geometry. For this to work with deformed
meshes, the deformed coordinates from the PBVH should be used instead.

Reviewed By: sergey

Maniphest Tasks: T81915

Differential Revision: https://developer.blender.org/D9424

Commit Details:

Full Hash: decf7adcf6c8eb8cda97bfb8efad5a357bfb1804
Parent Commit: 81531d5
Committed By: Joseph Eagar
Lines Changed: +22, -1

3 Modified Paths:

/source/blender/editors/sculpt_paint/sculpt.c (+15, -0) (Diff)
/source/blender/editors/sculpt_paint/sculpt_face_set.c (+3, -1) (Diff)
/source/blender/editors/sculpt_paint/sculpt_intern.h (+4, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021