Blender Git Commit Log

Git Commits -> Revision fdadfde

Revision fdadfde by Brecht Van Lommel (master)
November 21, 2012, 01:00 (GMT)
Fix #33158: motion vector pass wrong in cycles in some scenes, wrong vectors
due to float precision problem in matrix inverse.

Commit Details:

Full Hash: fdadfde5c5cc2c5b7255834170b32c4d169bdd42
SVN Revision: 52417
Parent Commit: f43e75c
Lines Changed: +37, -13

3 Modified Paths:

/intern/cycles/device/device_cuda.cpp (+12, -3) (Diff)
/intern/cycles/render/camera.cpp (+18, -9) (Diff)
/intern/cycles/render/camera.h (+7, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021