Blender Git Commit Log

Git Commits -> Revision dfefd36

Revision dfefd36 by Lukas Toenne (master)
March 1, 2015, 11:33 (GMT)
Fix T43406: Bring back cloth collisions.

This was disabled during the course of hair dynamics work. The cloth
collision solution is based on a secondary velocity-only solver step.

While this approach is usable in general, the collision response
calculation still does not work well for hair meshes. Better contact
point generation is needed here (Bullet) and preferably an improved
solver for unilateral constraints.

Commit Details:

Full Hash: dfefd3683710a4bf70cf90c874b65a9c118d2c06
Parent Commit: 9f6f151
Lines Changed: +116, -5

3 Modified Paths:

/source/blender/physics/intern/BPH_mass_spring.cpp (+103, -4) (Diff)
/source/blender/physics/intern/implicit.h (+3, -1) (Diff)
/source/blender/physics/intern/implicit_blender.c (+10, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021