Blender Git Commit Log

Git Commits -> Revision c7f8af3

Revision c7f8af3 by Bastien Montagne (master)
April 19, 2012, 18:53 (GMT)
BMESH_TODO: randomize vertices working again.

That whole "element re-arrange" area could use some love, though (e.g. make a single vert operator with more options, as faces; and make faces work in edit mode, probably no more reasons to switch to object mode?). Post-release TODO, anyway.

Also spotted a glitch in BLI_rand code, imho, which makes first element of an array not guarantied to be shuffled by BLI_array_randomize()... No correction though, as this might/would affect other parts of the code!

Commit Details:

Full Hash: c7f8af329bb6c8cf7eeaa480269d75f86de9b896
SVN Revision: 45791
Parent Commit: e730c1a
Lines Changed: +55, -55

2 Modified Paths:

/source/blender/blenlib/intern/rand.c (+2, -0) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+53, -55) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021