Blender Git Commit Log

Git Commits -> Revision 94b0193

Revision 94b0193 by Sergey Sharybin (master)
March 28, 2015, 21:14 (GMT)
Make point density sampling functions a bit easier for re-use

Still not ideal but getting closer. Main annoying thing so far is
dependency of Render structure for now. It is used to switch particles
to render mode and could probably also be eliminated.

Commit Details:

Full Hash: 94b01931963a725b9a85a767d9bcaa25c2eb550a
Parent Commit: b25c208
Lines Changed: +17, -17

3 Modified Paths:

/source/blender/render/intern/include/pointdensity.h (+3, -1) (Diff)
/source/blender/render/intern/source/pointdensity.c (+13, -15) (Diff)
/source/blender/render/intern/source/render_texture.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021