Blender Git Commit Log

Git Commits -> Revision 442664e

Revision 442664e by Antonis Ryakiotakis (master)
February 25, 2015, 21:05 (GMT)
SSAO: sampling coordinates go out of screen, reject the sample

Previous behaviour would get occlusion at borders which could create
over occlusion at edges of the screen.

Commit Details:

Full Hash: 442664e02ca1be5c46a5b5771599f58b0a55b1e6
Parent Commit: 6a65bc9
Lines Changed: +3, -0

1 Modified Path:

/source/blender/gpu/shaders/gpu_shader_fx_ssao_frag.glsl (+3, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021