Blender Git Commit Log

Git Commits -> Revision 123b64f

Revision 123b64f by Campbell Barton (master)
October 4, 2015, 13:03 (GMT)
BMesh: improved smooth subdivision

Instead of offsetting along normals, smooth positions are now
calculated on a sphere defined by the vertices and their normals.

This removes visible seams along original edges, which were common previously.

Commit Details:

Full Hash: 123b64f818da77dfaf3783d88f5c6be8bbd99a87
Parent Commit: 52f7492
Lines Changed: +139, -20

3 Modified Paths:

/source/blender/bmesh/operators/bmo_subdivide.c (+136, -17) (Diff)
/source/blender/editors/mesh/editmesh_loopcut.c (+1, -1) (Diff)
/source/blender/editors/mesh/editmesh_tools.c (+2, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021