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Blender Git Statistics -> Developers -> sergey

Sergey Sharybin (sergey)

Total Commits : 12 836
Master Commits : 10 106
Branch Commits : 2 730
First Commit : March 5, 2010
Latest Commit : November 29, 2021

Commits by Month

DateNumber of Commits
November, 202131
October, 202138
September, 202183
August, 202165
July, 202180
June, 202169
May, 202182
April, 2021142
March, 2021115
February, 202163
January, 202153
December, 202013
November, 202066
October, 202016
September, 202012
August, 202025
July, 202057
June, 202043
May, 2020107
April, 202034
March, 202055
February, 202043
January, 202050
December, 201915
November, 201962
October, 201964
September, 201957
August, 20194
July, 201998
June, 201982
May, 2019100
April, 201952
March, 201972
February, 201991
January, 2019105
December, 201896
November, 2018126
October, 201816
September, 2018138
August, 201885
July, 201874
June, 2018109
May, 2018147
April, 201889
March, 201879
February, 201878
January, 2018166
December, 2017200
November, 2017192
October, 2017128
September, 201779
August, 201794
July, 2017126
June, 201779
May, 2017108
April, 2017137
March, 2017116
February, 2017137
January, 2017277
December, 201638
November, 201693
October, 201697
September, 2016143
August, 201680
July, 2016102
June, 2016173
May, 2016179
April, 2016105
March, 201691
February, 2016113
January, 2016120
December, 201582
November, 201578
October, 201586
September, 201571
August, 201592
July, 2015178
June, 2015171
May, 2015182
April, 2015146
March, 2015173
February, 2015185
January, 2015181
December, 2014167
November, 2014111
October, 2014177
September, 201473
August, 201481
July, 2014135
June, 201493
May, 201476
April, 201475
March, 201472
February, 201478
January, 201496
December, 201384
November, 201371
October, 201383
September, 201376
August, 2013161
July, 201389
June, 201358
May, 201392
April, 2013104
March, 201381
February, 201388
January, 201378
December, 201270
November, 2012128
October, 201298
September, 2012146
August, 2012166
July, 2012194
June, 2012198
May, 2012114
April, 201282
March, 201293
February, 2012135
January, 201295
December, 2011115
November, 2011142
October, 201184
September, 2011138
August, 2011118
July, 2011117
June, 201148
May, 201127
April, 201133
March, 201112
February, 201135
January, 201119
December, 201023
November, 201026
October, 201018
September, 201012
August, 20104
July, 20109
June, 201014
May, 201010
April, 20105
March, 201030

Commit Distribution

PathNumber of Commits
master10106
hair_object1316
temp-outliner-visibility1304
collada2.81240
blender2.8_snap_gizmo1173
temp-ui-layout-2.81150
interactive_physics1150
temp-select-axis1019
benchmark1000
temp-benchmark1000
hair_guides_grooming992
hair_guides992
soc-2018-cycles-volumes991
soc-2018-bevel981
temp-udim-images975
tmp_hair_curves952
temp-eeveelightcache944
temp-sybren-cow-ocean941
temp-greasepencil-vfx941
temp-tab_drag_drop928
temp-dynamic-overrides927
temp-greasepencil-object-stacksplit905
TEMP-UI-DECOR895
temp-flexible-spacing872
ui_layout_gridflow871
temp-keymap-changes862
tmp-CollectionsAnim831
tmp-b28-motionpath-drawing831
temp-keymap-save806
tmp-COW_InsertKeyframe_Fix801
experimental_gp_weight801
temp-unified-collections801
temp-sybren-particles799
topbar776
tmp-TimelineHeaderButtonsStretching776
temp-modifier-rm-cddm763
temp-sybren-modifier-nonmesh755
temp-sybren-meshdeform733
blender2.8-snapping_with_occlusion730
tmp-static-override-insertion728
blender2.8-workbench713
temp-object-multi-mode645
temp-render-depsgraph601
temp-drawcontext601
temp-scene-obedit-remove589
temp-workspace-object-mode-removal587
temp-workspace-addons582
cycles-x571
temp-workspace_mode546
temp-fracture-modifier-2.8491
fracture_modifier-master491
fracture_modifier491
temp-workspace_active_object483
id_override_static468
temp-group-collections356
depsgraph_refactor312
custom-manipulators280
blender-v2.78c-release277
blender-v2.78b-release261
temp-workspace-changes260
strand_editmode244
opensubdiv-modifier192
temp-ssr156
tmp-debug-filebrowser156
gooseberry142
gooseberry_farm131
temp_motionpaths123
temp-lightprobe-rename118
blender-v2.79b-release110
blender-v2.79a-release103
workspaces103
soc-2011-tomato98
compositor-201695
cycles_kernel_split84
soc-2013-depsgraph_mt83
temp-cycles-draw-manager81
blender-v2.78-release81
cycles_bvh52
blender-v2.76-release43
depsgraph_cleanup41
blender-v2.76a-release39
transform-manipulators36
imm_port_wm_playanim36
blender-v2.72-release34
blender-v2.75-release33
temp-depsgraph-layers33
cycles_hair_bvh32
blender-v2.77-release26
temp-lanpr-cleanup225
temp-lanpr-cleanup24
temp-workspace-multi-window23
libmv_prediction23
blender-v2.74-release22
cycles_memory_experiments21
blender-v2.79-release20
render-layers20
temp-layers-ui-table20
temp-blender2.8-stable20
clay-engine20
alembic20
blender-v2.73-release17
opensubdiv_compare17
temp-blender-2.81-release-with-wrong-merge16
uiTable16
cycles_panorama_experiments16
codesign16
temp-T7883516
temp_hair_modifiers16
cycles_point_density15
sculpt-dev14
temp_test_sc_keymap14
texture_nodes_refactor12
buildbot_linux_cmake12
asset-engine--archived11
temp_bmesh_multires11
asset-engine11
soc-2017-normal-tools11
greasepencil-experimental10
temp-cxx-upgrade10
greasepencil-object9
lineart-shadow9
blender-v2.83-release9
soc-2019-npr9
tmp-2.83-cycles-rtx3-kernels9
temp-gpencil-eval9
greasepencil-refactor9
soc-2013-paint8
input_method_editor_partial_support7
temp-lineart-contained7
input_method_editor7
temp-clang-format7
temp-lanpr-staging7
cycles_ctests6
temp_constraint_volume6
studio-sprite-fright6
blender-v2.82-release5
cmake_libmv_reorganize5
tracking_proportional_editing5
soc-2021-porting-modifiers-to-nodes-decimate4
temp_custom_loop_normals4
lineart-bvh4
temp-studio-sprite-fright-cycles4
codesign_error_tracker4
cycles_unbiased_volumes4
tmp-T806034
blender-v2.80-release4
cycles_texture_cache4
soc-2021-porting-modifiers-to-nodes_all4
tracking_average4
testbuild4
blender-v2.713
soc-2016-cycles_images3
cycles_memory3
vr_scene_inspection3
cycles_tricks3
openvdb3
HMD_viewport3
soc-2016-multiview3
cycles_split_kernel2
hair_system2
hair_immediate_fixes2
pbr-viewport2
tracking_scopes2
blender-v2.81-release2
temp-openjpeg212
temp_manipulators_core2
layers2
temp-select-pick2
layer-manager2
gtest-testing2
viewport_generic_engine2
temp_hair_flow2
temp-blender2.82
temp_cycles_split_kernel1
blender-v2.91-release1
bmesh-boolean-experiment1
temp-cycles-denoising1
soc-2021-curves1
cycles_camera_nodes1
temp-precompiled-linux1
soc-2013-sketch_mesh1
cycles_bvh81
temp_merge_gooseberry_hair1
temp-curve-draw1
tmp-2.931
overscan1
tracking_proportional_editing_v21
alembic_pointcache1
id_copy_refactor1
soc-2021-uv-editor-improvements1
temp-openjpeg1
blender2.71
temp-ui-tweaks1
blender-v2.71-rc21
blender-v2.93-release1
soc-2011-garlic1

Favourite Files

FilenameTotal Edits
deg_builder_relations.cc339
tracking.c337
deg_builder_nodes.cc263
readfile.c260
tracking_ops.c246
scene.c212
space_clip.py208
session.cpp195
movieclip.c187
depsgraph_tag.cc180

File Changes

ActionTotalPer Commit
Added4 6040.4
Modified42 7593.3
Deleted2 4290.2

Code Changes

ActionTotalPer Commit
Lines Added391 25034.0
Lines Removed222 33619.3

Latest commits Feed

Revision 0adb356 by Sergey Sharybin (master)
November 29, 2021, 16:09 (GMT)
Merge branch 'blender-v3.0-release'
Revision aa7051c by Sergey Sharybin (master)
November 29, 2021, 15:59 (GMT)
Fix T93439: Armature widgets from hidden collections are invisible

The are few things in the dependency graph which lead to the issue:
- IDs are only built once.
- Object-data level (Armature, i,e,) builder dependent on the object
visibility.

This caused issues when an armature is first built as not directly
visible (via driver, i.e.) and then was built as a directly visible.
This did not update visibility flag on the node for the custom shape
object.

The idea behind the fix is to go away form passing object visibility
flag to the geometry-level builders and instead rely on the common
visibility flush post-processing to make sure certain objects are
fully visible when needed.

This is the safest minimal part of the change for 3.0 release which
acts as an additional way to ensure visibility. This means that it
might not be a complete fix (if some configuration was overseen) but
it should not make currently working cases to not work.

The fix should also make modifiers used on rigify widgets to work.

The more complete fix will have `is_object_visible` argument removed
from the geometry-level builder functions.

Differential Revision: https://developer.blender.org/D13404
Revision aff6227 by Sergey Sharybin (master)
November 29, 2021, 15:59 (GMT)
Merge branch 'blender-v3.0-release'
Revision 5ffb9b6 by Sergey Sharybin (master)
November 25, 2021, 09:22 (GMT)
Merge remote-tracking branch 'origin/blender-v3.0-release'
Revision 726bc3a by Sergey Sharybin (master)
November 25, 2021, 09:17 (GMT)
Fix T93155: Approximate shadow catcher displayed wrong on CPU and GPU

Was happening during rendering, causing visual artifacts when doing
CPU+GPU rendering, and giving different in-progress results on different
devices.

The root of the issue comes to the fact that math used in the approximate
shadow catcher calculation might have resulted in negative alpha channel,
and negative values for display are handled differently on CPU and GPU.
Such difference in handling is caused by an approximate conversion used on
the CPU for the performance reasons.

This change makes it so no negative alpha is generated by the approximate
shadow catcher. Not sure if we need some explicit clamping somewhere to
deal with possible negative values coming from somewhere else.

The shadow catcher cornell box tests are to be updated for the new code,
but the new result seems to be more accurate.

Differential Revision: https://developer.blender.org/D13354
Revision f12a6ff by Sergey Sharybin (master)
November 25, 2021, 08:51 (GMT)
Merge branch 'blender-v3.0-release'
Revision 40d28b4 by Sergey Sharybin (master)
November 25, 2021, 08:50 (GMT)
Fix black Cycles result when cancelling tiled rendering with shadow catcher

Noticed when was looking into T93155. Steps to reproduce:

- Open the .blend file from the report
- Hit F12 to start rendering
- After some tiles were rendered hit Esc

The issue is caused by "sticky" cancel reported via Progress. This means
that once user hit Esc all further requests for cancel state will return
truth, which was preventing OIDN denoiser from completing the denoising
task.

Now only allow stopping the denoiser when interactive rendering requests
a very fast stopping.

Aiming the fix for 3.0 branch.

Differential Revision: https://developer.blender.org/D13352
Revision db450c9 by Sergey Sharybin (master)
November 23, 2021, 15:38 (GMT)
Merge branch 'blender-v3.0-release'
Revision 7042419 by Sergey Sharybin (master)
November 23, 2021, 15:38 (GMT)
Cycles: Fix possible access to non-initialized light sample in volume

Happened in barbershop file where number of bounces to the light was
reached.

Differential Revision: https://developer.blender.org/D13336
Revision 4b13dca by Sergey Sharybin (master)
November 23, 2021, 14:35 (GMT)
Merge branch 'blender-v3.0-release'

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021