
Blender Git Statistics -> Developers -> sebbas
Sebastián Barschkis (sebbas)
Total Commits : 1 091
Master Commits : 297
Branch Commits : 794
First Commit : August 15, 2015
Latest Commit : January 13, 2021
Commits by Month
Date | Number of Commits | |
---|---|---|
January, 2021 | 4 | |
December, 2020 | 2 | |
November, 2020 | 16 | |
October, 2020 | 19 | |
September, 2020 | 13 | |
August, 2020 | 8 | |
July, 2020 | 30 | |
June, 2020 | 10 | |
May, 2020 | 30 | |
April, 2020 | 41 | |
March, 2020 | 32 | |
February, 2020 | 40 | |
January, 2020 | 43 | |
December, 2019 | 48 | |
November, 2019 | 33 | |
October, 2019 | 9 | |
September, 2019 | 9 | |
August, 2019 | 6 | |
July, 2019 | 5 | |
June, 2019 | 4 | |
May, 2019 | 14 | |
April, 2019 | 31 | |
March, 2019 | 11 | |
February, 2019 | 0 | |
January, 2019 | 0 | |
December, 2018 | 0 | |
November, 2018 | 17 | |
October, 2018 | 1 | |
September, 2018 | 0 | |
August, 2018 | 23 | |
July, 2018 | 10 | |
June, 2018 | 1 | |
May, 2018 | 23 | |
April, 2018 | 8 | |
March, 2018 | 13 | |
February, 2018 | 3 | |
January, 2018 | 0 | |
December, 2017 | 12 | |
November, 2017 | 23 | |
October, 2017 | 6 | |
September, 2017 | 12 | |
August, 2017 | 15 | |
July, 2017 | 28 | |
June, 2017 | 43 | |
May, 2017 | 7 | |
April, 2017 | 8 | |
March, 2017 | 29 | |
February, 2017 | 10 | |
January, 2017 | 0 | |
December, 2016 | 4 | |
November, 2016 | 15 | |
October, 2016 | 19 | |
September, 2016 | 19 | |
August, 2016 | 48 | |
July, 2016 | 30 | |
June, 2016 | 43 | |
May, 2016 | 33 | |
April, 2016 | 11 | |
March, 2016 | 45 | |
February, 2016 | 12 | |
January, 2016 | 22 | |
December, 2015 | 7 | |
November, 2015 | 0 | |
October, 2015 | 9 | |
September, 2015 | 22 | |
August, 2015 | 2 |
Commit Distribution
Path | Number of Commits |
---|---|
fluid-mantaflow | 781 |
master | 297 |
vr_scene_inspection | 7 |
temp-lanpr-cleanup2 | 2 |
temp_bmesh_multires | 2 |
temp-lanpr-cleanup | 1 |
blender-v2.90-release | 1 |
blender-v2.82-release | 1 |
Favourite Files
Filename | Total Edits |
---|---|
smoke.c | 203 |
liquid_script.h | 193 |
smoke_script.h | 140 |
FLUID.cpp | 129 |
properties_physics_smoke.py | 107 |
fluid.c | 102 |
rna_smoke.c | 100 |
MANTA_main.cpp | 88 |
manta_fluid_API.cpp | 82 |
DNA_smoke_types.h | 77 |
File Changes
Action | Total | Per Commit |
---|---|---|
Added | 1 546 | 1.4 |
Modified | 4 517 | 4.1 |
Deleted | 1 532 | 1.4 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 45 441 | 49.0 |
Lines Removed | 33 830 | 36.5 |
Latest commits 
January 13, 2021, 08:49 (GMT) |
Fluid: Updated Mantaflow source files Includes minor fixes / cleanups from the viscosity plugin. |
January 11, 2021, 11:55 (GMT) |
Fluid: Adjusted viscosity strength step size in UI Step size was too small. |
January 10, 2021, 18:16 (GMT) |
Fluid: Fix cache saving issue with OpenVDB IO Fixes issue where files would not be written when 'resumable' option was checked. |
January 10, 2021, 18:16 (GMT) |
Fix T83777: Crash when enabling guides Also adjusted adjusted guiding UI parameters so that guiding will not get invalidated when changing domain values. |
December 23, 2020, 14:48 (GMT) |
Fluid: Added new viscosity solver Mainly updated the Mantaflow version. It includes the new viscosity solver plugin based on the method from 'Accurate Viscous Free Surfaces for Buckling, Coiling, and Rotating Liquids' (Batty & Bridson). In the UI, this update adds a new 'Viscosity' section to the fluid modifier UI (liquid domains only). For now, there is a single 'strength' value to control the viscosity of liquids. |
December 6, 2020, 20:56 (GMT) |
Fluid: Updated Mantaflow source files Includes outflow optimization - might have been the cause of instabilities. |
November 25, 2020, 22:18 (GMT) |
Fluid: Updated Mantaflow source files This update introduces two improvements from the Mantaflow repository: (1) Improved particle sampling: - Liquid and secondary particles are sampled more predictably. With all parameters being equal, baked particles will be computed at the exact same position during every bake. - Before, this was not guaranteed. (2) Sparse grid caching: - While saving grid data to disk, grids will from now on be saved in a sparse structure whenever possible (e.g. density, flame but not levelsets). - With the sparse optimization grid cells with a value under the 'Empty Space' value (already present in domain settings) will not be cached. - The main benefits of this optimization are: Smaller cache sizes and faster playback of simulation data in the viewport. - This optimization works 'out-of-the-box'. There is no option in the UI to enable it. - For now, only smoke simulation grids will take advantage of this optimization. |
November 18, 2020, 14:39 (GMT) |
Merge branch 'blender-v2.91-release' |
November 18, 2020, 14:38 (GMT) |
Fluid: Revert changes from T82488 Scaling of forces needs more work. Before making changes to them it would be nice to have a setup, that works physically correct across multiple modifiers (cloth, rigid bodies, fluid). This will be a to do for 2.92. |
November 12, 2020, 13:04 (GMT) |
Merge branch 'blender-v2.91-release' |
MiikaHweb - Blender Git Statistics v1.06