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Blender Git Statistics -> Developers -> lukastoenne

Lukas Toenne (lukastoenne)

Total Commits : 4 797
Master Commits : 1 027
Branch Commits : 3 770
First Commit : January 16, 2011
Latest Commit : April 25, 2021

Commits by Month

DateNumber of Commits
April, 202110
March, 20210
February, 20210
January, 20210
December, 20200
November, 20200
October, 20200
September, 20200
August, 20200
July, 20200
June, 20200
May, 20200
April, 20200
March, 20200
February, 20200
January, 20200
December, 20190
November, 20190
October, 20190
September, 20190
August, 20190
July, 20190
June, 20190
May, 20190
April, 20190
March, 20190
February, 20190
January, 20190
December, 201811
November, 201825
October, 20188
September, 201816
August, 20187
July, 201820
June, 201892
May, 201876
April, 20189
March, 20180
February, 20180
January, 201830
December, 201744
November, 201730
October, 20171
September, 20171
August, 201732
July, 20173
June, 20170
May, 20170
April, 20170
March, 20170
February, 20170
January, 20170
December, 20165
November, 201622
October, 20161
September, 20160
August, 201612
July, 2016119
June, 201643
May, 201672
April, 201671
March, 201617
February, 20164
January, 201649
December, 2015145
November, 201571
October, 201538
September, 201531
August, 20154
July, 20153
June, 201546
May, 2015140
April, 2015272
March, 2015572
February, 2015164
January, 2015565
December, 2014165
November, 2014107
October, 2014134
September, 2014130
August, 2014143
July, 201478
June, 201434
May, 201476
April, 2014186
March, 2014150
February, 201441
January, 201429
December, 201384
November, 201320
October, 201326
September, 201333
August, 201311
July, 201311
June, 201322
May, 201342
April, 201334
March, 201334
February, 20132
January, 201311
December, 201213
November, 20128
October, 201229
September, 201235
August, 201222
July, 201216
June, 201224
May, 201221
April, 20126
March, 201219
February, 20126
January, 20127
December, 201111
November, 201114
October, 20115
September, 201119
August, 20110
July, 20116
June, 20114
May, 20111
April, 20117
March, 201112
February, 201118
January, 201110

Commit Distribution

PathNumber of Commits
gooseberry1198
temp_motionpaths1170
gooseberry_farm1170
master1027
strand_nodes720
alembic533
hair_guides_grooming530
hair_object479
object_nodes450
hair_system446
hair_guides417
tmp_hair_curves414
temp_hair_modifiers345
temp_hair_flow339
hair_immediate_fixes325
alembic_pointcache320
temp_constraint_volume276
depsgraph_refactor242
strand_gpu227
strand_editmode223
temp_merge_gooseberry_hair217
particles_refactor128
testbuild96
experimental_gp_weight38
temp-scene-obedit-remove38
tmp-CollectionsAnim38
temp-flexible-spacing38
temp-sybren-particles38
topbar38
blender2.8_snap_gizmo38
soc-2018-bevel38
temp-keymap-save38
interactive_physics38
temp-workspace-addons38
temp-render-depsgraph38
tmp-b28-motionpath-drawing38
temp-eeveelightcache38
temp-sybren-modifier-nonmesh38
blender2.8-workbench38
temp-keymap-changes38
temp-unified-collections38
temp-benchmark38
temp-outliner-visibility38
benchmark38
temp-dynamic-overrides38
temp-sybren-meshdeform38
tmp-TimelineHeaderButtonsStretching38
blender2.8-snapping_with_occlusion38
temp-ui-layout-2.838
temp-object-multi-mode38
temp-drawcontext38
temp-sybren-cow-ocean38
tmp-static-override-insertion38
temp-greasepencil-vfx38
TEMP-UI-DECOR38
ui_layout_gridflow38
temp-modifier-rm-cddm38
temp-workspace-object-mode-removal38
temp-greasepencil-object-stacksplit38
temp-udim-images38
collada2.838
temp-select-axis38
tmp-COW_InsertKeyframe_Fix38
temp-tab_drag_drop38
soc-2018-cycles-volumes38
temp-layers-ui-table37
temp-workspace-changes37
temp-blender2.8-stable37
imm_port_wm_playanim37
workspaces37
temp-workspace_mode37
temp-group-collections37
id_override_static37
custom-manipulators37
temp-workspace_active_object37
render-layers37
temp-depsgraph-layers37
temp-ssr37
tmp-debug-filebrowser37
uiTable37
temp-lightprobe-rename37
temp-workspace-multi-window37
temp-cycles-draw-manager37
transform-manipulators37
clay-engine37
layer-manager33
layers33
openvdb32
fracture_modifier-master32
fracture_modifier32
temp-fracture-modifier-2.832
temp-blender2.831
temp_manipulators_core31
viewport_generic_engine31
pbr-viewport31
temp_remove_pointcache29
mathutils_bvhtree25
temp_remove_particles24
temp_depsgraph_split_ubereval17
node-editor-edge-pan10
temp_bullet_ghosts9
tile7
cycles_point_density5
soc-2013-dingto4
temp_custom_loop_normals4
blender-v2.74-release2
soc-2013-paint2
blender-v2.72-release1
opensubdiv-modifier1
blender-v2.77-release1
compositor-20161
blender-v2.76a-release1
blender-v2.76-release1

Favourite Files

FilenameTotal Edits
readfile.c298
cache_library.c245
BPH_mass_spring.cpp225
particle.c175
PTC_api.cpp163
particle_system.c156
implicit.h137
bvm_api.cc132
io_cache_library.c132
drawobject.c131

File Changes

ActionTotalPer Commit
Added1 2990.3
Modified18 0463.8
Deleted7990.2

Code Changes

ActionTotalPer Commit
Lines Added289 96267.7
Lines Removed141 60333.1

Latest commits Feed

Revision a967780 by Lukas Toenne (node-editor-edge-pan)
April 25, 2021, 15:29 (GMT)
Add transform option to disable cursor wrapping.

Transform operator had cursor wrapping categorically enabled, but this
gets quite confusing with the edge scrolling mechanism. A new TransInfo
option T_NO_CURSOR_WRAP has been introduced to disable this behavior.
The double negative is a bit annoying, but want to avoid affecting the
existing transform modes, so by default it should still set the
OP_IS_MODAL_GRAB_CURSOR flag (which then sets the WM_CURSOR_WRAP_XY
flag during modal execution).
Revision c6ae967 by Lukas Toenne (node-editor-edge-pan)
April 24, 2021, 11:42 (GMT)
Fix region-based mouse coordinates for panning.
Revision d2e9ce2 by Lukas Toenne (node-editor-edge-pan)
April 24, 2021, 10:36 (GMT)
Tweak node panning settings.
Revision ab333aa by Lukas Toenne (node-editor-edge-pan)
April 24, 2021, 10:20 (GMT)
Take v2d change into account in node transforms.

Store the initial v2d->cur rect, then apply the difference as transform
to nodes during transform. This ensures nodes are moving along with the
view rect when edge panning in the node editor.
Revision d8c24c1 by Lukas Toenne (node-editor-edge-pan)
April 24, 2021, 08:42 (GMT)
Basic support for edge pan in node transforms.

Nodes currently are stuck to the 2D view rect, so when edge panning they
don't move with the view and fall behind.
Revision 687b653 by Lukas Toenne (node-editor-edge-pan)
April 24, 2021, 08:12 (GMT)
Edge pan apply function does not need operator.
Revision a5f221c by Lukas Toenne (node-editor-edge-pan)
April 23, 2021, 17:46 (GMT)
Use operator props for configuring edge panning.
Revision fa01599 by Lukas Toenne (node-editor-edge-pan)
April 23, 2021, 12:18 (GMT)
Re-use the new edge pan API for existing operator.
Revision cfbf277 by Lukas Toenne (node-editor-edge-pan)
April 23, 2021, 11:31 (GMT)
Make edge pan behavior configurable.
Revision 76bfcb3 by Lukas Toenne (node-editor-edge-pan)
April 20, 2021, 08:21 (GMT)
Moved edge pan functions into a public UI header.

Edge panning operator customdata and supporting functions now in
UI_view2d.h, so they could be used by operators in other editor
libraries.

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021