
Blender Git Statistics -> Developers -> lichtwerk
Philipp Oeser (lichtwerk)
Total Commits : 838
Master Commits : 759
Branch Commits : 79
First Commit : March 11, 2015
Latest Commit : March 1, 2021 (Today)
Commits by Month
Date | Number of Commits | |
---|---|---|
March, 2021 | 1 | |
February, 2021 | 23 | |
January, 2021 | 33 | |
December, 2020 | 16 | |
November, 2020 | 23 | |
October, 2020 | 40 | |
September, 2020 | 28 | |
August, 2020 | 35 | |
July, 2020 | 17 | |
June, 2020 | 11 | |
May, 2020 | 53 | |
April, 2020 | 58 | |
March, 2020 | 35 | |
February, 2020 | 29 | |
January, 2020 | 36 | |
December, 2019 | 9 | |
November, 2019 | 26 | |
October, 2019 | 44 | |
September, 2019 | 49 | |
August, 2019 | 23 | |
July, 2019 | 26 | |
June, 2019 | 5 | |
May, 2019 | 23 | |
April, 2019 | 20 | |
March, 2019 | 10 | |
February, 2019 | 13 | |
January, 2019 | 16 | |
December, 2018 | 35 | |
November, 2018 | 21 | |
October, 2018 | 12 | |
September, 2018 | 0 | |
August, 2018 | 0 | |
July, 2018 | 10 | |
June, 2018 | 14 | |
May, 2018 | 21 | |
April, 2018 | 2 | |
March, 2018 | 0 | |
February, 2018 | 0 | |
January, 2018 | 5 | |
December, 2017 | 1 | |
November, 2017 | 0 | |
October, 2017 | 0 | |
September, 2017 | 0 | |
August, 2017 | 0 | |
July, 2017 | 0 | |
June, 2017 | 0 | |
May, 2017 | 0 | |
April, 2017 | 0 | |
March, 2017 | 0 | |
February, 2017 | 0 | |
January, 2017 | 1 | |
December, 2016 | 0 | |
November, 2016 | 0 | |
October, 2016 | 0 | |
September, 2016 | 4 | |
August, 2016 | 0 | |
July, 2016 | 1 | |
June, 2016 | 1 | |
May, 2016 | 1 | |
April, 2016 | 1 | |
March, 2016 | 2 | |
February, 2016 | 0 | |
January, 2016 | 0 | |
December, 2015 | 0 | |
November, 2015 | 0 | |
October, 2015 | 0 | |
September, 2015 | 0 | |
August, 2015 | 3 | |
July, 2015 | 0 | |
June, 2015 | 0 | |
May, 2015 | 0 | |
April, 2015 | 0 | |
March, 2015 | 1 |
Commit Distribution
Favourite Files
Filename | Total Edits |
---|---|
particle_edit.c | 18 |
blender_default.py | 15 |
space_view3d.py | 14 |
object_relations.c | 13 |
interface_templates.c | 12 |
object_constraint.c | 11 |
rna_nodetree.c | 10 |
object_add.c | 9 |
rna_object_force.c | 9 |
interface_handlers.c | 9 |
File Changes
Action | Total | Per Commit |
---|---|---|
Modified | 1 028 | 1.2 |
Code Changes
Action | Total | Per Commit |
---|---|---|
Lines Added | 6 582 | 9.7 |
Lines Removed | 3 888 | 5.7 |
Latest commits 
1 hour 45 min ago |
Fix T84658: Anisotropic BSDF - most modes not using Screen Space Reflection Anisotropic is not really supported in Eevee, but since code looks like it is just intended to make it behave like glossy, it should function like it too. Seems like the internal calling from `node_bsdf_glossy` from `node_bsdf_anisotropic` has swapped arguments. Also: ssr_id is available for SH_NODE_BSDF_ANISOTROPIC as well (see `ntree_tag_bsdf_cb`), so why not use it? Maniphest Tasks: T84658 Differential Revision: https://developer.blender.org/D10547 |
February 23, 2021, 17:32 (GMT) |
Fix T85895: Viewing value passes in Image Editor displays the value as alpha There was a similar report prior to the introduction of the Image Engine, see T74586. This was fixed by rB6a5bd812b569 at that time, but got lost in the refactor it seems. Above commit introduced the `ED_space_image_get_display_channel_mask` function that will determine the valid bitflags for the display channel of a given ImBuf. But since the refactor, this is not called anymore (`draw_image_main` is not called anymore) Now it seems we can safely reuse that said function `ED_space_image_get_display_channel_mask` also for the Image Engine. Maniphest Tasks: T85895 Differential Revision: https://developer.blender.org/D10510 |
February 22, 2021, 17:47 (GMT) |
Fix T85753: Default UVs for Icosphere are flipped horizontally These were flipped since their introduction in rBa070a5befa11. Maniphest Tasks: T85753 Differential Revision: https://developer.blender.org/D10465 |
February 22, 2021, 12:28 (GMT) |
Merge branch 'blender-v2.92-release' |
February 22, 2021, 12:21 (GMT) |
Fix T85865: Crash when selecting Image texture node Typo in rB7470c10601d0. Maniphest Tasks: T85865 Differential Revision: https://developer.blender.org/D10496 |
February 18, 2021, 10:11 (GMT) |
Merge branch 'blender-v2.92-release' |
February 18, 2021, 10:05 (GMT) |
Fix flashing eevee render passes in viewport Caused by rB85fe12071ad7. When looking at a render pass in viewport and move the camera, there's a "flash" effect in this AOVs test file: {F9753476} {F9753473} The cause seems to be that taa_current_sample when rendering (DRW_state_is_image_render()) is ok because it has been incremented in EEVEE_temporal_sampling_draw but taa_current_sample is wrong when we are not rendering. D10375 by Ulysse Martin (youle) with clang format changes. Reviewed By: jbakker, lichtwerk, also blessing from fclem Differential Revision: https://developer.blender.org/D10375 |
February 17, 2021, 15:05 (GMT) |
Merge branch 'blender-v2.92-release' |
February 17, 2021, 14:57 (GMT) |
Fix T85722: missing updates adding modifiers via python Was reported for Geometry Nodes Editor "New" button, but was true for any modifier added via modifiers.new(). Now just add appropriate nofifier. Maniphest Tasks: T85722 Differential Revision: https://developer.blender.org/D10450 |
February 16, 2021, 12:58 (GMT) |
Merge branch 'blender-v2.92-release' |
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