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Blender Git Statistics -> Developers -> EitanSomething

Eitan (EitanSomething)

Total Commits : 12
Master Commits : 10
Branch Commits : 2
First Commit : June 3, 2019
Latest Commit : April 19, 2021

Commits by Month

DateNumber of Commits
April, 20211
March, 20211
February, 20211
January, 20210
December, 20200
November, 20200
October, 20200
September, 20200
August, 20201
July, 20200
June, 20200
May, 20200
April, 20200
March, 20201
February, 20200
January, 20200
December, 20190
November, 20190
October, 20190
September, 20190
August, 20194
July, 20192
June, 20191

Commit Distribution

PathNumber of Commits
master10
simulation-tree2
particle-solver-dev2
functions-experimental-refactor2
functions2
builtin-simulation-nodes2

Favourite Files

FilenameTotal Edits
BKE_node.h2
CMakeLists.txt2
NOD_static_types.h2
NOD_geometry.h2
node.cc2
UI_view2d.h2
node_inserters.cpp2
nodeitems_builtins.py2
DNA_sequence_types.h1
boolean.py1

File Changes

ActionTotalPer Commit
Added50.4
Modified403.3

Code Changes

ActionTotalPer Commit
Lines Added77764.8
Lines Removed17114.3

Latest commits Feed

Revision 799f532 by Eitan / Jacques Lucke (master)
April 19, 2021, 08:38 (GMT)
Geometry Nodes: new Switch node

This is a first iteration of a switch node. It can only switch between
two inputs values based on a boolean. A more sophisticated switch
node that has an integer selector will probably come later.

Currently, the geometry nodes evaluator does not support lazy evaluation
of individual inputs. Therefore, all inputs will be computed currently.
An improvement to the evaluator will be worked on separately.

Ref: T85374

Differential Revision: https://developer.blender.org/D10460
Revision 7bf977e by Eitan / Richard Antalik (master)
March 20, 2021, 00:40 (GMT)
Fix T54395: Original image size set incorrectly

`SequenceElement` type `orig_height` and `orig_width` members were
set to incorrect size when using proxies and not set when strip was
added which caused value to be unset.

Since now image dimensions must be read when strip is created,
these members can be initialized. When proxies are used, do not set
original size since it is not guaranteed, that proxies are exact size.

These values are not guaranteed to be up to date or exact. They should
be used for strictly informative purposes.

Reviewed By: ISS

Differential Revision: https://developer.blender.org/D6506
Revision 4891d4b by Eitan / Hans Goudey (master)
February 19, 2021, 19:20 (GMT)
Geometry Nodes: Add simple subdivision surface node

Add the Simple subdivision option to Geometry nodes, as a new node
instead of part of the existing subdivision node because of future
backend changes to the Simple option. (See T85584)

https://developer.blender.org/D10409
Revision 4fd73e7 by Eitan / Richard Antalik (master)
August 10, 2020, 05:54 (GMT)
Remove Video Proxy Resolution limitation

Height and width of video proxies was limited to multiples of 8 with
comment "JPEG requires this".

I could not find any resource that would confirm this to be the case
with FFMPEG and MJPEG codec.

I have looked in:
https://ffmpeg.org/ffmpeg-all.html
https://ffmpeg.org/ffmpeg-formats.html
https://ffmpeg.org/doxygen/trunk/structAVCodecContext.html

Reviewed By: ISS, sergey, sybren

Differential Revision: https://developer.blender.org/D6507
Revision 3923738 by Eitan / Brecht Van Lommel (master)
March 9, 2020, 16:11 (GMT)
UI: rename View Frame to Go to Current Frame in video sequencer

For consistency with other editors.

Differential Revision: https://developer.blender.org/D7025
Revision 8eb2296 by Eitan / Brecht Van Lommel (master)
August 23, 2019, 11:14 (GMT)
UI: use consistent "Color Burn" name for blend mode

Previously it was named just "Burn" in some places.

Differential Revision: https://developer.blender.org/D5186
August 22, 2019, 09:47 (GMT)
New boolean math node with And, Or and Not operation
Revision 42cee6a by Eitan / Brecht Van Lommel (master)
August 16, 2019, 14:49 (GMT)
Fix part of T62917: selected edge not highlighted with black and white overlays

Differential Revision: https://developer.blender.org/D5369
August 12, 2019, 14:24 (GMT)
Add multiply and divide to vector math node

Differential Revision: https://developer.blender.org/D5430
Revision 86029b5 by Eitan / Brecht Van Lommel (master)
July 31, 2019, 11:11 (GMT)
UI: tweak naming in snapping popover to be "Snap with" and "Snap to"

To replace "Target" and "Snapping", this should be more clear.

Differential Revision: https://developer.blender.org/D5242

MiikaHweb - Blender Git Statistics v1.06
Tehnyt: Miika HämäläinenViimeksi p?ivitetty: 07.11.2014 14:18 MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021