Blender Git Loki

Blender Git "tile" branch commits.

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Revision 868bb2c by Jeroen Bakker (tile)
May 6, 2012, 12:34 (GMT)
TileBranch
* fix for [#31309] brightness/contrast node discards Green and Blue channels
May 4, 2012, 21:45 (GMT)
Tile branche

[#31242] Fast Gaussian blur results in a black screen

May 4, 2012, 21:31 (GMT)
Tile Branche

[#31242] Fast Gaussian blur results in a black screen
Added viewer
May 4, 2012, 21:23 (GMT)
Tile Branche
[#31242] Fast Gaussian blur results in a black screen
Revision 55cee5f by Jeroen Bakker (tile)
May 4, 2012, 17:55 (GMT)
TileBranch
* fix for [#31284] Crasher on pulling a socket input out of a group

- At Mind -
May 4, 2012, 17:37 (GMT)
Tile branche

[#31282] Edit quality should be High by default

May 4, 2012, 15:39 (GMT)
Tile branche
Fix for [#31283] Crash with Levels node

Revision b29498a by Dalai Felinto (tile)
May 4, 2012, 15:02 (GMT)
fix for [#31274] Black border around image texture applied to geometry with UV pass
Revision 1fa74ff by Jeroen Bakker (tile)
May 4, 2012, 13:07 (GMT)
TileBranch
* added anti alias to Dilate/erode
- At Mind -
Revision f4c96c1 by Jeroen Bakker (tile)
May 4, 2012, 12:06 (GMT)
TileBranch
* Blur the alpha of the bilateral blur
- At Mind -

Revision 9882d1d by Jeroen Bakker (tile)
May 4, 2012, 11:59 (GMT)
TileBranch
* fix for [#31227] Bilateral blur is moving picture by 1-2 pix to right and up
the number of iterations was not affecting the blur.

- At Mind -

Revision 7b80e5d by Jeroen Bakker (tile)
May 4, 2012, 11:32 (GMT)
TileBranch
* fix for [#31262] Z-depth does not work with multilayer EXR's

- At Mind -

Revision 39b65bd by Jeroen Bakker (tile)
May 4, 2012, 11:17 (GMT)
TileBranch
* Added an AntiAlias Operation. It utilizes Blender internal renderer.
* Fix for [#31263] ID Mask - Smooth Mask option doesnt do anything

- At Mind -

Revision e870e1d by Jeroen Bakker (tile)
May 2, 2012, 19:50 (GMT)
TileBranch
* fix for [#31223] crash on mute RGB node
Mute nodes did not work for nodes with only output sockets.

Strange that it should be possible :)

Jeroen & Monique
- At Mind -

Revision 449e8ab by Jeroen Bakker (tile)
May 2, 2012, 19:21 (GMT)
TileBranch
* Fixed [#31243] Image sequence does not work
issue was that an incorrect frame was used to determine the resolution of the sequence
defaulted to 0 by 0 pixels

Jeroen & Monique
- At Mind -
Revision abf05c0 by Jeroen Bakker (tile)
May 2, 2012, 18:39 (GMT)
TileBranch
* Fix for [#31225] Blur Node - mitchell filter
- Also implemented for the catrom filter

These filters don't look good on medium/low quality setting. so these will only be calculated on highest quality.

Jeroen & Monique
- At Mind -

Revision 7315003 by Jeroen Bakker (tile)
May 2, 2012, 18:30 (GMT)
TileBranch
* Added depth image
* fixed issue [#31123] Output from Z socket of image input node crashes blender.
* fixed issue [#31244] Image node creates a Z socket

Monique & Jeroen
- At Mind -

Revision c2b4072 by Jeroen Bakker (tile)
May 2, 2012, 18:08 (GMT)
TileBranch
* Implemented the Crop Image

Monique & Jeroen
- At Mind -
Revision a737df5 by Jeroen Bakker (tile)
May 2, 2012, 14:06 (GMT)
TileBranch
* fix for [#31206] Input sockets on Texture node not functioning

Revision feb88b5 by Jeroen Bakker (tile)
May 2, 2012, 10:36 (GMT)
TileBranch
* Fix for [#31222] Rendering compo fails with texture input

Compositor output resolution will always be set to the render output size

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