Blender Git Loki

Git Commits -> Revision dfd1290

Revision dfd1290 by Brecht Van Lommel (cycles-x)
July 26, 2021, 14:33 (GMT)
Fix shadow catcher casting unnecessary shadows in some cases

When both the render with and without synthetic objects results in a black
pixel and we get 0/0, we previously would assume that area is fully shadowed.
Now assume there is no shadow.

The correct result is unknown in this case. But for the case where an adjacent
pixel has 0.001/0.001, this avoids a discontinuity.

Commit Details:

Full Hash: dfd12901242d0448d8b61700c920e4b7def57510
Parent Commit: e46bc75
Lines Changed: +12, -1

1 Modified Path:

/intern/cycles/kernel/kernel_film.h (+12, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021