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Git Commits -> Revision cf7bdb4

Revision cf7bdb4 by Benoit Bolsee (master)
December 4, 2014, 22:55 (GMT)
BGE VideoTexture: refresh() on ImageFFmpeg should have no effect.

ImageFFmpeg objects will not refresh properly because the image
file is closed immediately after creation. Therefore refresh()
should have no effect on them.
This was causing problems with ImageMix using ImageFFmpeg as
sources: refreshing the ImageMix object is required to update
the mix but it has the side effect of refreshing the underlying
sources, hence the need to skip refresh on fixed images.

Commit Details:

Full Hash: cf7bdb42ac7c270ae9711d30bfb9db623111b0c8
Parent Commit: 226eb53
Lines Changed: +9, -1

2 Modified Paths:

/source/gameengine/VideoTexture/VideoFFmpeg.cpp (+7, -0) (Diff)
/source/gameengine/VideoTexture/VideoFFmpeg.h (+2, -1) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021