Blender Git Loki

Git Commits -> Revision b847861

January 19, 2020, 01:12 (GMT)
GPencil: Refactor: Reuse GPENCIL_MaterialPool across multiple objects

This minimize the number of UBO we create and the number of UBO switching
we have to do to render each objects.

Commit Details:

Full Hash: b847861b6cb26be89a451ab87e50ccbd4629ea1d
Parent Commit: 0d0bfd3
Lines Changed: +39, -28

6 Modified Paths:

/source/blender/draw/engines/gpencil/gpencil_draw_data.c (+15, -7) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.c (+1, -0) (Diff)
/source/blender/draw/engines/gpencil/gpencil_engine.h (+2, -0) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_common_lib.glsl (+19, -17) (Diff)
/source/blender/draw/engines/gpencil/shaders/gpencil_frag.glsl (+1, -1) (Diff)
/source/blender/makesdna/DNA_gpencil_types.h (+1, -3) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021