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Git Commits -> Revision 82bda82

Revision 82bda82 by Sebastian Parborg (master)
May 19, 2020, 10:22 (GMT)
Fix T76541: OpenGl Depth Picking not selecting frontmost object

The issue was that we used GL_ALWAYS for depth checking here which would
lead to the depth information from objects being messed up.

It would not represent which object was closest to the camera.

Reviewed By: Cl�ment Foucault, Jeroen Bakker, Campbell Barton

Differential Revision: https://developer.blender.org/D7710

Commit Details:

Full Hash: 82bda82ec4494717f3796a8b458c81a98836838b
Parent Commit: 25dea3e
Lines Changed: +4, -11

1 Modified Path:

/source/blender/gpu/intern/gpu_select_pick.c (+4, -11) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021